Keyword search (4,163 papers available)

"Mobile" Keyword-tagged Publications:

Title Authors PubMed ID
1 Connect Brain, a Mobile App for Studying Depth Perception in Angiography Visualization: Gamification Study Titov A; Drouin S; Kersten-Oertel M; 41341989
ENCS
2 Cooperative Schemes for Joint Latency and Energy Consumption Minimization in UAV-MEC Networks Cheng M; He S; Pan Y; Lin M; Zhu WP; 40942666
ENCS
3 iSurgARy: A mobile augmented reality solution for ventriculostomy in resource-limited settings Asadi Z; Castillo JP; Asadi M; Sinclair DS; Kersten-Oertel M; 39816703
ENCS
4 Exploring the Qualitative Experiences of Administering and Participating in Remote Research via Telephone Using the Montreal Cognitive Assessment-Blind: Cross-Sectional Study of Older Adults Dumassais S; Grewal KS; Aubin G; O' Connell M; Phillips NA; Wittich W; 39546346
PSYCHOLOGY
5 Leveraging Personal Technologies in the Treatment of Schizophrenia Spectrum Disorders: Scoping Review D' Arcey J; Torous J; Asuncion TR; Tackaberry-Giddens L; Zahid A; Ishak M; Foussias G; Kidd S; 39348196
PSYCHOLOGY
6 Proof-of-concept testing of a mobile application-delivered mindfulness exercise for emotional eaters: RAIN delivered as a step-by-step image sequence Carrière K; Siemers N; Thapar S; Knäuper B; 39114459
HKAP
7 Expanding a Behavioral View on Digital Health Access: Drivers and Strategies to Promote Equity Kepper MM; Fowler LA; Kusters IS; Davis JW; Baqer M; Sagui-Henson S; Xiao Y; Tarfa A; Yi JC; Gibson B; Heron KE; Alberts NM; Burgermaster M; Njie-Carr VP; Klesges LM; 39088246
PSYCHOLOGY
8 Education in Laparoscopic Cholecystectomy: Design and Feasibility Study of the LapBot Safe Chole Mobile Game Noroozi M; St John A; Masino C; Laplante S; Hunter J; Brudno M; Madani A; Kersten-Oertel M; 39052314
ENCS
9 ALBA: a model-driven framework for the automatic generation of android location-based apps Gharaat M; Sharbaf M; Zamani B; Hamou-Lhadj A; 38624616
ENCS
10 Understanding Adolescents' Experiences With Menstrual Pain to Inform the User-Centered Design of a Mindfulness-Based App: Mixed Methods Investigation Study Gagnon MM; Brilz AR; Alberts NM; Gordon JL; Risling TL; Stinson JN; 38587886
PSYCHOLOGY
11 Bioretention Design Modifications Increase the Simulated Capture of Hydrophobic and Hydrophilic Trace Organic Compounds Rodgers TFM; Spraakman S; Wang Y; Johannessen C; Scholes RC; Giang A; 38483320
CHEMBIOCHEM
12 Variation the in relationship between urban tree canopy and air temperature reduction under a range of daily weather conditions Locke DH; Baker M; Alonzo M; Yang Y; Ziter CD; Murphy-Dunning C; O' Neil-Dunne JPM; 38352758
BIOLOGY
13 Inpatient Care Utilization Following Mobile Crisis Response Encounters Among Racial/Ethnic Minoritized Youth Lui JHL; Chen BC; Benson LA; Lin YR; Ruiz A; Lau AS; 37422107
CONCORDIA
14 Design Principles in mHealth Interventions for Sustainable Health Behavior Changes: Protocol for a Systematic Review Yang L; Kuang A; Xu C; Shewchuk B; Singh S; Quan H; Zeng Y; 36811938
ENCS
15 Smartphone apps for menstrual pain and symptom management: A scoping review Trépanier LCM; Lamoureux É; Bjornson SE; Mackie C; Alberts NM; Gagnon MM; 36761398
PSYCHOLOGY
16 Double-Bind of Recruitment of Older Adults Into Studies of Successful Aging via Assistive Information and Communication Technologies: Mapping Review Khalili-Mahani N; Sawchuk K; 36563033
CONCORDIA
17 Practical fixed-time trajectory tracking control of constrained wheeled mobile robots with kinematic disturbances Lu Q; Chen J; Wang Q; Zhang D; Sun M; Su CY; 35039151
ENCS
18 Evaluation of the Diet Tracking Smartphone Application Keenoa™: A Qualitative Analysis Bouzo V; Plourde H; Beckenstein H; Cohen TR; 34582258
PERFORM
19 Validity and Usability of a Smartphone Image-Based Dietary Assessment App Compared to 3-Day Food Diaries in Assessing Dietary Intake Among Canadian Adults: Randomized Controlled Trial Ji Y; Plourde H; Bouzo V; Kilgour RD; Cohen TR; 32902389
PERFORM
20 MARIN: an open-source mobile augmented reality interactive neuronavigation system. Léger É; Reyes J; Drouin S; Popa T; Hall JA; Collins DL; Kersten-Oertel M; 32323206
PERFORM
21 Quantifying attention shifts in augmented reality image-guided neurosurgery. Léger É, Drouin S, Collins DL, Popa T, Kersten-Oertel M 29184663
PERFORM
22 Gesture-based registration correction using a mobile augmented reality image-guided neurosurgery system. Léger É, Reyes J, Drouin S, Collins DL, Popa T, Kersten-Oertel M 30800320
PERFORM

 

Title:Education in Laparoscopic Cholecystectomy: Design and Feasibility Study of the LapBot Safe Chole Mobile Game
Authors:Noroozi MSt John AMasino CLaplante SHunter JBrudno MMadani AKersten-Oertel M
Link:https://pubmed.ncbi.nlm.nih.gov/39052314/
DOI:10.2196/52878
Publication:JMIR formative research
Keywords:AIartificial intelligencecholecystectomydecision-makingeducationeducational gamegallbladdergamificationgamifyinteractivelaparoscopelaparoscopic cholecystectomymobile gamemobile phoneserious gamessurgery
PMID:39052314 Category: Date Added:2024-07-26
Dept Affiliation: ENCS
1 Applied Perception Lab, Department of Computer Science and Software Engineering, Concordia University, Montreal, QC, Canada.
2 University of Maryland Medical Center, Baltimore, MD, United States.
3 Surgical Artificial Intelligence Research Academy, University Health Network, Toronto, ON, Canada.
4 Department of Surgery, University of Toronto, Toronto, ON, Canada.
5 DATA Team, University Health Network, Toronto, ON, Canada.

Description:

Background: Major bile duct injuries during laparoscopic cholecystectomy (LC), often stemming from errors in surgical judgment and visual misperception of critical anatomy, significantly impact morbidity, mortality, disability, and health care costs.

Objective: To enhance safe LC learning, we developed an educational mobile game, LapBot Safe Chole, which uses an artificial intelligence (AI) model to provide real-time coaching and feedback, improving intraoperative decision-making.

Methods: LapBot Safe Chole offers a free, accessible simulated learning experience with real-time AI feedback. Players engage with intraoperative LC scenarios (short video clips) and identify ideal dissection zones. After the response, users receive an accuracy score from a validated AI algorithm. The game consists of 5 levels of increasing difficulty based on the Parkland grading scale for cholecystitis.

Results: Beta testing (n=29) showed score improvements with each round, with attendings and senior trainees achieving top scores faster than junior residents. Learning curves and progression distinguished candidates, with a significant association between user level and scores (P=.003). Players found LapBot enjoyable and educational.

Conclusions: LapBot Safe Chole effectively integrates safe LC principles into a fun, accessible, and educational game using AI-generated feedback. Initial beta testing supports the validity of the assessment scores and suggests high adoption and engagement potential among surgical trainees.





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