Keyword search (4,163 papers available)

"psychology" Keyword-tagged Publications:

Title Authors PubMed ID
1 From research to practice: barriers to implementation of psychologically informed practice in the sports setting Jochimsen KN; Johnson G; Cope T; Beneciuk JM; Dover G; Pietrosimone LS; Doorley J; Main CJ; Lentz TA; Baez S; 41714118
HKAP
2 Aquatic therapy compared to standard care for chronic low back pain: a randomized controlled trial Vaillancourt N; Montpetit C; Rosenstein B; Fortin M; 41527881
SOH
3 Neurodiversity, Minority Status, and Mental Health: A Quantitative Study on the Experiences of Culturally Diverse University Students in Canada Bayeh R; Ryder AG; 40933676
PSYCHOLOGY
4 Strategies and resources used by public health units to encourage COVID-19 vaccination among priority groups: a behavioural science-informed review of three urban centres in Canada Langmuir T; Wilson M; McCleary N; Patey AM; Mekki K; Ghazal H; Estey Noad E; Buchan J; Dubey V; Galley J; Gibson E; Fontaine G; Smith M; Alghamyan A; Thompson K; Crawshaw J; Grimshaw JM; Arnason T; Brehaut J; Michie S; Brouwers M; Presseau J; 39891139
PSYCHOLOGY
5 Effect of mindfulness-based programmes on elite athlete mental health: a systematic review and meta-analysis Myall K; Montero-Marin J; Gorczynski P; Kajee N; Syed Sheriff R; Bernard R; Harriss E; Kuyken W; 36223914
EDUCATION
6 Using evolutionary theory to enhance the brain imaging paradigm Saad G; Greengross G; 24999326
JMSB
7 The Evolution of Empathy and Women's Precarious Leadership Appointments Vongas JG; Al Hajj R; 26617564
JMSB
8 Overcoming boundaries: Interdisciplinary challenges and opportunities in cognitive neuroscience Brignol A; Paas A; Sotelo-Castro L; St-Onge D; Beltrame G; Coffey EBJ; 38750788
PSYCHOLOGY
9 A network approach to subjective cognitive decline: Exploring multivariate relationships in neuropsychological test performance across Alzheimer's disease risk states Grunden N; Phillips NA; ; 38458017
PSYCHOLOGY
10 Martin Buber: guide for a psychology of suffering Tweed RG; Bergen TP; Castaneto KK; Ryder AG; 37251029
PSYCHOLOGY
11 Processing visual ambiguity in fractal patterns: Pareidolia as a sign of creativity Pepin AB; Harel Y; O' Byrne J; Mageau G; Dietrich A; Jerbi K; 36164655
PSYCHOLOGY
12 Post-COVID-19 fatigue: the contribution of cognitive and neuropsychiatric symptoms Calabria M; García-Sánchez C; Grunden N; Pons C; Arroyo JA; Gómez-Anson B; Estévez García MDC; Belvís R; Morollón N; Vera Igual J; Mur I; Pomar V; Domingo P; 35488918
PSYCHOLOGY
13 Vulnerabilities in clinician-parent exchanges and the cascade of communication traps: a review Ferretti E; Schoenherr JR; Mattiola A; Daboval T; 35383036
PSYCHOLOGY
14 Neuropsychological deficits in patients with cognitive complaints after COVID-19 García-Sánchez C; Calabria M; Grunden N; Pons C; Arroyo JA; Gómez-Anson B; Lleó A; Alcolea D; Belvís R; Morollón N; Mur I; Pomar V; Domingo P; 35137561
PSYCHOLOGY
15 The Social Lives of Infectious Diseases: Why Culture Matters to COVID-19 Bayeh R; Yampolsky MA; Ryder AG; 34630195
PSYCHOLOGY
16 Meta-control: From psychology to computational neuroscience Eppinger B; Goschke T; Musslick S; 34081267
PSYCHOLOGY
17 The Epistemology of Evolutionary Psychology Offers a Rapprochement to Cultural Psychology Gad Saad 33224071
JMSB
18 Evidence of a Relation Between Hippocampal Volume, White Matter Hyperintensities, and Cognition in Subjective Cognitive Decline and Mild Cognitive Impairment Caillaud M; Hudon C; Boller B; Brambati S; Duchesne S; Lorrain D; Gagnon JF; Maltezos S; Mellah S; Phillips N; Belleville S; 31758692
CRDH
19 Interpersonal capitalization moderates the associations of chronic caregiving stress and depression with inflammation. Gouin JP, Wrosch C, McGrath J, Booij L 31744782
PSYCHOLOGY
20 Substance Use Research with Indigenous Communities: Exploring and Extending Foundational Principles of Community Psychology. Wendt DC, Hartmann WE, Allen J, Burack JA, Charles B, D'Amico EJ, Dell CA, Dickerson DL, Donovan DM, Gone JP, O'Connor RM, Radin SM, Rasmus SM, Venner KL, Walls ML 31365138
PSYCHOLOGY
21 Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping. Khalili-Mahani N, De Schutter B 31172966
PERFORM
22 Brain perfusion during rapid-eye-movement sleep successfully identifies amnestic mild cognitive impairment. Brayet P, Petit D, Baril AA, Gosselin N, Gagnon JF, Soucy JP, Gauthier S, Kergoat MJ, Carrier J, Rouleau I, Montplaisir J 28522082
PERFORM

 

Title:Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping.
Authors:Khalili-Mahani NDe Schutter B
Link:https://www.ncbi.nlm.nih.gov/pubmed/31172966?dopt=Abstract
DOI:10.2196/13303
Publication:JMIR serious games
Keywords:adaptationaginggamesinformaticspsychologyrehabilitationuser acceptance of health care
PMID:31172966 Category:JMIR Serious Games Date Added:2019-06-08
Dept Affiliation: PERFORM
1 PERFORM Centre, Concordia University, Montreal, QC, Canada.
2 McGill Centre for Integrative Neuroscience, Montreal Neurological Institute, McGill University, Montreal, QC, Canada.
3 Department of Design and Computation Arts, Concordia University, Montreal, QC, Canada.
4 Armstrong Institute for Interactive Media Studies, Miami University, Oxford, OH, United States.

Description:

Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping.

JMIR Serious Games. 2019 Jun 06;7(2):e13303

Authors: Khalili-Mahani N, De Schutter B

Abstract

User retention is the first challenge in introducing any information and communication technologies (ICT) for health applications, particularly for seniors who are increasingly targeted as beneficiaries of such technologies. Interaction with digital technologies may be too stressful to older adults to guarantee their adoption in their routine selfcare. The second challenge, which also relates to adoption, is to supply empirical evidence that support the expectations of their beneficial outcomes. To address the first challenge, persuasive technologies such as serious games (SGs) are increasingly promoted as ludic approaches to deliver assistive care to older adults. However, there are no standards yet to assess the efficacy of different genres of games across populations, or compare and contrast variations in health outcomes arising from user interface design and user experience. For the past 3 decades, research has focused either on qualitative assessment of the appeal of digital games for seniors (by game designers) or on the quantitative evaluation of their clinical efficacy (by clinical researchers). The consensus is that interindividual differences play a key role in whether games can be useful or not for different individuals. Our challenge is to design SGs that retain their users long enough to sustain beneficial transfer effects. We propose to add a neuropsychological experimental framework (based on the appraisal theory of stress and coping) to a Gerontoludic design framework (that emphasizes designing positive and meaningful gaming experience over benefit-centric ones) in order to capture data to guide SG game development. Affective Game Planning for Health Applications (AGPHA) adds a model-driven mixed-methods experimental stage to a user-centered mechanics-dynamics-aesthetics game-design cycle. This intersectoral framework is inspired by latest trends in the fields of neuroimaging and neuroinformatics that grapple with similar challenges related to the psychobiological context of an individual's behaviors. AGPHA aims to bring users, designers, clinicians, and researchers together to generate a common data repository that consists of 4 components to define, design, evaluate, and document SGs. By unifying efforts under a standard approach, we will accelerate innovations in persuasive and efficacious ICTs for the aging population.

PMID: 31172966 [PubMed]





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